This project is read-only.



Arrow keys = N,S,E,W
. = Wait
J = Jump/cancel jump*
Z,F = Shoot/cancel shoot*
T = Place/set trap**
B = Open build menu
G = Take(Get)
D,P = Drop(Put)
O = Open/Close door
L = Look
Q/Esc = quit/cancel
* (can only be used once per level)
[""} trap needs to be placed then set taking two turns

F1 = Help
F2 = toggle camera
F3 = toggle sound
F4 = cycle animation speed

Map legend:

Map legend
@ = player
m, d, l = monster
. = walkable floor
# = wall
/ = sword
\ = axe
¬ = hammer
< = stairs
! = item dropped by player "Mystery Object"


Grab a sword and kill the monsters, if you don't have a sword...
Your sword will break after three uses, better get find another quick.


Descend to level 5 and kill all the monsters to win the game.

!!Custom Content:
The game will install a custom content folder in My Documents. You can edit the look of the game here.
To reset your custom content simply delete or rename the folder and run the game.

Last edited Apr 27, 2013 at 1:22 PM by asads2012, version 14


Tinidian Dec 30, 2012 at 7:47 PM 
Updated the markdown to allow escape characters to appear correctly.

asads2012 Jul 25, 2012 at 1:02 PM 
got it! {"# = wall"}

asads2012 Jul 25, 2012 at 1:00 PM 
Anyone now how to make the # character appear without becoming a numbered list?